Game Modes

Deathmatch
It’s “every x-man for himself.” Points are awarded for kills, and the first player to either reach the score limit (100) or have the most points when time runs out is the victor, the server is set for 10min for this game

Team DeathmatchTeam
Deathmatch is the most simple to play. That’s because it’s literally a Team Deathmatch. It’s your team versus the enemy team. The only objective is to kill enemy players.

Domination
The objective of Domination is to own all of the control points on the map. There are usually at least five or six of these control points scattered around the map and are usually found in key strategic locations. To capture a control point, a player must stand near it with no enemies nearby. After a certain amount of time, the area is captured by the player’s team. Every time a team captures a control point, they add a point to their overall score. To win, a team must either have a higher score when time runs out, or capture all of the control points on the map.

Base Assault
Base Assault requires teams to use heavy weaponry such as tanks and artillery strikes to attack their opponent’s bases and destroy them. On each map, both teams have three bases they must defend and attack. Once a bunker takes enough damage, it is not destroyed, but exposed to an infantry attack. To completely destroy a bunker, a player must sneak into the basement of an exposed bunker and plant an explosive. Then they must keep the other team from defusing the explosive so it will explode and destroy the bunker. A team wins either by destroying the most bunkers before time expires or completely destroying all of the opposing team’s bunkers. In some modifications of Base Assault games, teams must use only anti-tank weaponry and satchel charges instead of tanks to destroy the bases.

Capture the Flag
The most traditional game mode is Capture the Flag. Each side has a flag that they must protect. The objective is to steal the enemy’s flag and take it back to the player’s own to score a point. A team can only score if they have their flag intact. For example, if the player takes the enemy flag, but the enemy also takes the player, neither team can score until one of them retrieves their flag. A team wins either by capturing the flag a certain amount of times or capturing the most flags at the end of the game.

COD UO Ranks

Rank Icon Points to promote Extra primary ammunition Extra pistol ammunition
Grenades Smoke grenades Binoculars Satchel Charge
Private 0 3 2 2 1 0 0
Rifleman 10 3 2 2 1 0 0
Squad Leader 20 4 3 2 1 1 0
Section Sergeant 30 5 3 2 2 1 1
Platoon Sergeant 40 5 3 3 2 Can call artillery strikes 1